Skip to main content

Drawing hair with Inkscape


My very first online tutorial is an adaption from Chris Design Drawing Hairs article using both Path and Path Editor tools which requires Inkscape 0.47 or newer. Start-up Inkscape application which should open a new blank page and set the document into landscape.

 Create a path

  • Select the bezier tool or press either Shift+F6 or B on the keyboard.
  • Draw a line to approximately 800px or more. You can also use rectangle tool (R or F4 as shortcut key) as a thin line illustrated in grey.
  • While the line is selected, convert into path from the menu Path -> Stroke to Path or press Ctrl+Alt+C on the keyboard. For the rectangle, Path -> Object to Path or Ctrl+Shift+C. The result will show grey diamonds on each corner.



Create a pattern

  • On the menu, Extensions -> Modify Paths -> Add Nodes. Set the Max Segments Length to 5px.

  • On the menu Extension -> Modify Paths -> Jitter Nodes. Leave the default settings and apply effects.

  • You will have about thousands nodes which can be reduced with simplication (Path -> Simplify or Ctrl+L)
  • Resize the new generated patterns to about 20px width and 200px height, copy one of them with Ctrl+C or Edit -> Copy.


Setting a path effect

  • Create a new curve using bezier tool mentioned above and select it (bow anr S curve below).

  • We will use a path effect editor which can be accessed thought either Path -> Path Effect Tools or Shift+Ctrl+7. This editor should appear docked on the right side of Inkscape application.

  • With either a bow or S curve selected, apply new effect by choosing “Pattern along path” inside the list field and press Add. Pattern along Path should be listed inside Effect List.
  • Inside Current Effect field, you can either paste your created path or link to path which give finer control of the pattern we created earlier.
  •  Notice the path is horizontally stretched  giving a strange result illustrated above. To fix the issue, check "Pattern is vertical" inside Current Effect field.

  • Now we got a mesh that looks like hairs. To finalize, we applied the same effect on the S curve. If you have linked the pattern, you can adjust its width.


  •  With more practice, you can create a nice hairstyle with a combination of clipping.

 Happy drawing and leave feedback about mistake or other stuffs. A big thank you Máirín Duffy (Mizmo) for encouraging me to write this tutorial.

Comments

Popular posts from this blog

Sun's promise to open source Java vs GCJ

According to this Press Release via OS News , it appears Sun Microsystems allow the redistribution of their Java development for Linux distributions under a new license called Operation System Distributor's License for Java or in short "Distro License for Java". Currently, only binaries are licensed as the source code is not available for the public although SUN promise to open source Java . I wonder if that announcement will affect the whole GCJ on which Fedora Project is focusing. Pour les francophones: Selon cette note de presse via OS News, Sun Microsystems permet la redistribution des binaires Java pour les distribution de Linux sous la nouvelle license nomm&ecaute;e License des distros pour Java . Je me demande si cette annonce affectera le développement de GCJ.

Using AMD RX Vega driver OpenCL on Fedora 29

The Raven Ridge APU is very capable processor to handle OpenCL inside some applications like Blender, Darktable and Gimp. Unfortunately, the current implementation from Mesa, clover, stuck to 1.3, is not supported. AMD released their driver 18.40 with OpenCL2.0+ targeting only Red Hat Enterprise Linux/Cent OS 6.10 and 7.5 in addition of Ubuntu LTS. The good new is the former rpm format can be used on Fedora. The graphical part of Raven Ridge is Vega 8, basically a cut-down of Vega56 or Vega64 meaning choosing either driver for RX Vega . The instruction is provided for extracting the rpm files but here is  some requirements for OpenCL: kernel-devel (provided by Fedora repository) amdgpu-dkms dkms libopencl-amdgpu-pro opencl-amdgpu-pro-icd Once done, applications needing OpenCL will automatically detect the driver located on /opt/amdgpu/lib64 . Blender will list as unknown AMD GPU and Darktable will enable it. OpenCL from official AMD driver enabled on Darktable Ra

Wayland support coming to Blender for Fedora 37

As mentioned on Phoronix' article ,  Blender received Wayland support on Blender 3.3.1 for Fedora 37 as an update in preparation of the incoming version 3.4 next month. The update has a dependency of libdecor , a client-side decoration for Wayland in addition of DBus for the cursor theme. Currently, the window decoration may have yet to use the system theme but remains functional as intended.